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Ps4 burly men at sea misses the mark1/2/2024 ![]() Whereas RE2 was more of the same – only bigger and better, RE7 was a huge overhaul and a more impressive experience for me personally. While the second half lost some of its luster, it didn’t stop me from getting every trophy but the hardest difficulty one (I couldn’t beat Mia, I think I could’ve done the rest of the game were I able to!) and then penning a speedrun guide on the title. The fact that the entire game is playable in VR only exacerbates the discomfort and potency of the franchise’s ambience. That the opening 30 minutes shocked the hell out of me, surprising given the series’ history. The first-person perspective and new protagonist, the escape from Raccoon City and familiar faces were all welcome changes, but it was the decaying house and ambience that proved the most poignant. While RE2 was a tremendous game in both its releases, neither was as powerful to me as RE7’s newness. Resident Evil 2: Completion Statsħ better than 2? I dare say, “yes,” emphatically. Much like RE8, I’ve never felt the compelling urge to dive back in for collectibles or a speedrun, something the next entries on this list. However, as good as it was, some would say #5 is far too low on this list. ![]() While I never beat the second campaign, the title was a spectacular return to form after RE7’s first-person vantage and the change in focus over the many years after RE4. The remake was equally impressive, utilizing Capcom’s RE Engine for a visually stunning re-envisioning. The original was impressive and marked the first RE game I beat. I played RE2 at launch in 1998 and at its relaunch almost 20 years later. This list is now getting into the difficult-to-rank range. # Of Times Beaten: Two (+ Two 1998 version) The village was my favorite part followed by Castle Dimetrescu leaving the second half (or latter 2/3rds even) less phenomenal IMO. While the game took some of the best elements of RE4, I felt it missed the mark in many others. I did return for a collectible run, then a speedrun and then a Village Of Shadows (hardest difficulty) run, but Heisenberg’s BS fight left me annoyed and I simply abandoned it. Moreau’s level, while cool-looking, wasn’t spectacular and thus, speedruns of those two levels felt like a chore. ![]() House Beneviento was not as impressive to me as it was to so many others. However, it felt scattered, possibly due to the Covid-inspired development cycle it endured. On the upside, this game looks fantastic, feels wonderful and has virtually every element of a good RE game that I love. As always in lists such as these, it looks worse than it is. Having just beaten this, it’s startling to see such a good game rank so low on this list. Sure, it’s campy but the game looked great and had the trademark powerful feel to guns and I quite liked it indeed. However, the game itself was just fantastic otherwise and unlike RE8, return to it I did – several times! My best run clocked in at 97 minutes, simply the perfect length for a one-sitting speedrun. The main gripe many had with 3make was its brevity – certainly a valid point. I’m talking about the remake here and not the original as I never played Nemesis back in the day. Perhaps one day – if only for Leon’s campaign. If I remember correctly, I only powered through Ada’s campaign just to say I beat it, over two years later.ĭue to my sheer love of the franchise, I purchased the PS4 remaster but never really dove back in. Since I played these in order of my perceived quality, the game started out OK and just decayed into a chore. The Bad: Jake’s is uninspired and Ada’s just dragged on. The Good: Leon’s story is pretty good and Chris’s is remotely positive. I didn’t like it, I didn’t finish it and I have no regrets about not revisiting it. Quality-of-life fixes like we see in modern titles were nowhere to be seen. I recall where I bailed too – I left some mandatory item somewhere because of the traditional inventory system and couldn’t remember how to get back. The dated mechanics, ‘meh’ storyline, banal characters and backtracking all just made this game a chore. Of all nine entries, this is the one I never completed. Ultimately, however, I felt confident in my final hierarchy and while these could very well change, as of today, I’m quite happy with my results.įoregoing any further ado, let’s leap into this list: ranking the nine mainline Resident Evil titles. As I stacked these and went through my personal history, there were some surprising upsets, if you will. I’ve already discussed my completion statistics on the franchise but with Resident Evil 8 in my rear-view mirror, I thought it time to reflect on all the mainline entries and how they stack up against one another.
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